// circular placement // by aaron siegel (10-17-05) int nodes, radx, rady, offsetx, offsety; float cnt, detail, xpos, ypos, rotation; void setup(){ framerate(60); size(500,500); smooth(); nodes = 100; // number of dots radx = 200; // ellipse dimensions rady = 200; offsetx = 250; // center of ellipse offsety = 250; cnt = -3.14; detail = 6.28 / nodes; // pi*2 / number of dots } void draw(){ background(255); for(int i=0; i 3.14){ cnt = -3.14; } } }